X-Plane PBR Texture Generator

Three maps in. One texture out.

X-Plane keeps metalness and roughness inside the normal map. Drop the three images you already have and get the single texture the simulator reads — no plugin, no install.

Drop your three maps here normal · metallic · roughness — any file names
or click to choose files (PNG, JPG)
Advanced options
Output is always an 8-bit RGBA PNG with no colour profile, and every file is read back and checked channel by channel before it is offered for download. Images of different sizes are rejected — the normal map is never resampled.
1

Drop

Your normal, metallic and roughness images. File names do not matter — the maps are recognised from the pixels.

2

We pack

The four channels become one texture, right here in the browser. Nothing is sent anywhere.

3

Download

One PNG per texture set. Point your OBJ at it and add NORMAL_METALNESS so metals light up.